Irrational Number Line Games, LLChome forum stuff-to-buy about-us contact2013BC at Williamsburg MusterHad a great time at the Williamsburg Muster this year! Got to run a few games and play in a number of others against regulars and new opponents. This is a quick AAR for the ancients game I ran using the QILS rules and units from our Heroes of Urartu scenarios.
The game had players to commanding skirmish sized bands of early Bronze Age armies in a king of the hill battle. Control of the city was established by being the only force with units in two of the three critical areas: the lighthouse, the garrison, and the temple. We ran a few games. This is a review of the first game, which had six players. The armies available were:
Then the struggle began. At the temple, the Kassites dug in, hiding among the pillars. The Akkadians and Hittites swarmed the temple. The Hittites rushed in while the Akkadians laid back and took pot shots. The Hittites were successful in gaining the temple, however, they lost a lot of forces, so the Akkadians were able to sweep in and take over.
At this point the Assyrians swept down from the garrison to clean up the remains of the civilian-Barbarian battle. The survivors were too weak to make a play for the lighthouse, so they fell back and waited for reinforcements. A few of the civilians had headed toward the temple and were met by some Akkadians advancing out. They were obliterated. The Akkadians then stepped up their advanced party, leaving only one figure to protect the temple. It payed off, since the second wave was able to overcome the Hittites and take the lighthouse. This allowed the Hittite player to take and hold two objectives, and win the game.
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