Irrational Number Line Games, LLChome stuff-to-buy idea archive about-us contact2.75-D Rocks
Yes, with an irregular shape, you can get a little variance, but it takes a lot of irregularity (and odd shape cutting) to make a big difference. As we move on to the next piece, a little on the diagram. From the perspective of the Team Blue figure (the blue circle), green where neither can shoot. The yellow band is where they start to be able to shoot, but with obstructions. In the hashed part, both figures take a penalty; in pure yellow the Red guy still does, but the blue guy doesn't. In the red area, both shoot each other with no penalty (i.e., from the Blue perspective, there is no advantage.
Now, if we use the vertical pieces as blocking terrain (instead of the flat rock footprint on the table), we get something different. In the picture on the left, we can see that we can get more cover out of it. The picture on the right shows that, except in a few spots, the lines of fire on opposite sides of the figure are not symmetric (there is a "good" side and a "bad" side from either perspective. And this is achieved without highly complex LOS rules and lots of visual jugement calls, just using a different piece of terrain and a standard overhead view.
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