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Gnomes vs Rats

A quick AAR for a game of gnomes vs. rats.
This is your basic facility raid, just with cute little figures, mushroom houses, and awesome gnome palaces made from lawn ornaments like the sun hat, giant vegetable houses, and the camper.

The rats objective is to find sufficient points of hidden objectives to win. The objectives come from a deck of cards, the palaces have several, and houses only have one. The ones in the houses are likely lower points than the ones in the palaces.
This reflects the idea of the raiders in a real world scenario needing to take out infrastructure with a general idea of where it is and how easy it is to take out. They have flexibility in how they knock out infrastructure, and how cute they look doing it.

Here we can see gnome defenders taking a hard stand at the sunflower camper.
The gnomes know the infrastructure values, so they know where they can take more risk and where not.
The rats are beating up on the gnomes pretty bad at this point, but they are also pretty beaten up. They're making a last desperate push to take their objectives.

But as you can see, the gnome commander was having none of it.
The gnomes held out and thwarted the rats.