Irrational Number Line Games, LLC
I have already scratchbuilt a
Red Corsairs Hellbrute.
One of the benefits of my approach of taking a mech beaten into bits and
using half to make a half mech/half undead flesh monster is I still have
another half to try again.
I am scaling this one against an official dreadnought since the bits I
have are not necessarily the right scale. But we can make it work.
I'm also using a "armature" for this one ... a ball of tinfoil to go
inside. This gives me a solid bit to fill in the space where all the
iternal bits are. Tin foil is great for this in mechs, vechicles, and
even bulidings if you don't need to see the inside. It makes them
sturdier than if they were hollow.
Here are the other major bits - an arm, chest, and back from the figure
the leg came from, a lefover helmhead to make a skull from, and a
proper dreadnought weapon.
Im doing the organic bits first, then I will put the mechanical bits
on the outside. I don't know if this is a "better" approach than the
way I did the Red Corsairs one, but it felt right for the effect I
was going for.
The tinfoil core also helps me put a pin (just some rolled up thick card)
in the gun and shoulder to hold it in place firmly.
And I wrap the undead organic bits in mechanica bits and armour plating
(thin card this time).
This is a bit I am proud of. I didn't have a big 40K close combat weapon.
So instead I ended the big arm in three regular size orc arms with
swords. Chaosy and close combat brutal.
Here he is with some other Khorne forces.
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