Irrational Number Line Games, LLCfree-stuff stuff-to-buy about-us home contactThis game ran at Williamsburg Muster on 04 FEBGet the After Action Review here!1812 : Rise of the MachinesThis year's Williamsburg Muster has the theme "1812 - The World is Burning", so we will be running a theme historical game 1812 : Rise of the machines using our QILS rules. That's right. A historical game. While others will be running North American War of 1812 or Peninsular Campaigns of the same, INLGames will be gaming another very important conflict of that time - the Luddite Rebellions!
Either way you look at it, we will need a few things: (1) Luddites and Agents Provacateur, (2) Factory Workers and some British homeland forces, (3) Factories with a skirmish-interesting layout, and (4) Looms! We've shown the forces above, each with a few variants. The basic combatant will be the "man". Aritsan or factory worker, They hit hard and duck fast. Next are the agents provocateur and the British Army, both of whom get guns and the same stats (some of the mercenaries hired were ex-Army and Luddites did conduct military drill and training). Both of these types of force are roughly equivalent to two regular men. If this weren't close quarters skirmishing inside a factory, having a gun might bring a better advantage than two to one. One of the more interesting parts of the forces here are women. Women made up much of both the factory workforce and craftsman community (while their husbands were making a "real" living in agriculture). Being the early Nineteenth Century, there was some reticence (especially on the part of Army men) to shoot or bludgeon women. The women themselves showed no such reticence to commit acts of violence (in one case with a pitchfork). In the women's stats, they were given a lot of defense points (but no additional attack) and end up being worth about three men. Many women would say that ratio is still a bit light.
The factory floor itself is four pieces of 12"x12" corkboard. Not exactly a sawdust floor, but a nice texture and easy to procure. The size also gives me a bonus. For a 2'x2' skirmish area, I can slide four of them together and prop up walls in the seams. The walls are just textured scrapbook paper, cut to 6" lengths, folded in half, then the botoom inch folded back up to make an upside down "T" shape. They slide in the seams of the floor to make for some good protection from those few with guns. The scene is rounded out with some War Torn Worlds crates. The space needed some more clutter to impede movement and inhibit line of fire, but didn't want every piece of terrain to be a scenario objective (destroy or protect the looms, remember?). Hope some of this is useful. We will have an After Action Report up a week or two after the Muster! |